A few months ago, we started the integration of a new engine in zynthian. This time it was something special as it was the first zynthian engine integrated by somebody else (Mr. Holger Wirtz, aka @C0d3man) and it wasn’t a free software engine, but a commercial product, with a privative license. Somebody could think that this is not well aligned with the spirit of zynthian project, so … why to do it?
Category: new features
New Engine “Jalv”: LV2 plugins as standalone layers
Great news, @zynthianers!
I’ve been working in a new engine that allows to launch LV2-plugins as standalone layers. For doing that, i’ve used (and extended!) Jalv, from David Robillard, one of the creators of LV2 plugin specification. In his words:
“Jalv is a simple but fully featured LV2 host for Jack. It runs LV2 plugins and exposes their ports as Jack ports, essentially making any LV2 plugin function as a Jack application.”
Continue reading New Engine “Jalv”: LV2 plugins as standalone layers
New Engine: Aeolus, a Pipe Organ Emulator
Summer is a relaxed period and i love to dedicate some time to mind-expanding tasks. Integrating Aeolus, a “pipe organ emulator that should be good enough to make an organist enjoy playing it”, has been a very pleasant task and have given to me the oportunity of learning a little bit about these amazing machines that Pipe Organs are and its history. And of course, it’s a very good add for Zynthian 😉
New Engine: Pure Data
New SD image: Gorgona Omega
The new SD image Gorgona Omega is ready to download. It’s available in 2 “colors”, pre-configured for the latest official kit v2 and also for the former kit v1:
- Download Gorgona Omega for Kit v2:
SHA1: 601ab5e58d3f08b7cda6f5821d396f6622e93106
- Download Gorgona Omega for Kit v1:
SHA1: 53ce2ba3c055698d27108750c2b80313f904c921
Summer Synths & Swimming Sounds – Newsletter #1, August 2016
Greetings from MasFort, in Reus, where time passes slowly and tomatoes grow fast! 😉 I hope you are enjoying the summer and recharging your batteries for the coming season.
A little over a year ago I mounted the first Zynthian prototype and since then many things have happened. The software and hardware have evolved a lot and people around the world are building Zynthian Boxes. The project has grown and a small community of users and supporters is borning. It is time to meditate a little bit and consider new goals.
Among these goals is sending a newsletter, more or less regularly, to keep you informed of progress and news about the project. Let’s go there!
Continue reading Summer Synths & Swimming Sounds – Newsletter #1, August 2016